Monday, September 20, 2010

Uncharted Waters Online announces OBT release date.

Official announcement from Netmarble website:

Uncharted Waters Online Open Beta Test schedule is up now! Thanks for great patient in the meantime. You will be able to download the client starting September 29th 3PM [GMT+9] and server will be open on October 1st 3PM [GMT +9]. Our team is preparing some great in-game events and prizes, so come join the journey of Uncharted Waters.

Client Download:   Sep 29th 3PM [GMT +9]
Open Beta Test :    Oct  1st  3PM [GMT +9]

Tuesday, September 7, 2010

UWO withdrawals

 Uncharted Waters Online could very well be the game that I have been looking for. I was sick and tired of games all being the same thing. It's not surprising that people use the term WoW clones to describe them. It seems that typical fantasy MMORPGs are very similar to each other which just a few slight differences to set them apart.
 UWO is completely different. Even the classes suit different types of players in my opinion.  For the most part, this is a sailing game set in 15th century Europe, although global travel is possible. There are 3 different classes:
1) Merchant - this is more for people who like to relax when playing a game. Merchants, to put it simply, sail from port to port buying and selling goods to amass wealth. Merchants see very little in the way of battles or fighting. Imagine that, a game that doesn't focus on fighting, if you choose not to.
2) Adventurer - this is a class for people who like to make discoveries. I think Tomb Raider fans might like this one. There are discoveries to be made on land and at sea, the world has a lot to offer. Find lost treasures or ancient ruins. Recover sunken ships.
3) Maritimer - this is the battle class for those who like the fighting part of a game. Their main job is to destroy pirate ships although, if they choose to do so, they too can play as pirates.
 Players are not limited to their class as changing jobs is not difficult. Also, the different classes are not limited to their own classes skills.
 UWO is already played in some parts of Asia. The closed beta, as I saw it, had no bugs whatsoever and, as far as playability and content, I wouldn't change a thing.
Personally, I have been tired of fighting games for a while and this is pretty much the type of game I have been looking for. During CBT I played a merchant. At first I wondered if I would grow tired of it but it seemed that it had an opposite effect. The more I played, the more 'hooked' I became. Playing the game itself is relatively easy but there is a lot of information to take in. Some players found that the school (tutorial) quest chains were too long, but I felt that they did a good job teaching the basics and more of the details as well, plus the rewards were quite good.
There is no indication yet when open beta will begin, but I will be watching closely for it. Until then I will go back to World of Tanks. I guess having a back up game is good, but even so, I am definitely going through withdrawals. Hopefully, UWO will go into OBT soon. It's not for everyone, but if you want something completely different, try it out. Visit Uncharted Waters Online.